- Added Voice chat support ( in testing phase so espect issues ).
- Adjusted interactions timers to their original values. ( Like resting take 10 sec less than before ).
- Torch are now properly saved with bases.
- Buffed crowbar damages to freeplace entities.
- Added new destroyables ( metal fences, ranch's fences & stop sign).
- Fixed skinning knife durability / damage.
- Added hammer cooldown for repairing constructions.
- Fixed a bug with empty bottle in bee box.
- Lowered vehicle decay rate.
- Added Candles.
- Some fixes to refueling.
- Fixed melee damage while respawning.
- Fairplay fixes.
- Fixed World spawned trap entities that were able to receive damage.
- Fixed a bug that made vehicles don't despawn after blowing up.
- Added Fire hydrants interactions.
What's Changed
- Revert "Skinning knife durability & damaging" by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1995
- TrapEntity damage by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1997
- Fix isNoBuildInPOIs boolean algebra by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2001
- Fairplayfixes by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/2005
- Fix melee damage while respawning by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2007
- Allow refueling to 100, but not exceed by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1996
- Candles by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2003
- Lower vehicle decay rate by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1999
- Bugfix/EmptyBottleBeeBox by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2006
- Hammer cooldown for repairing constructions by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1987
- Fix skinning knife durability/damage by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1998
- Documentation by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1977
- Freeplace entity/crowbar melee damage by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2002
- Fix an issue with lootbag creating a dupe of the destroyed entity by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2020
- Recipe system rework by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2019
- Use process.uptime by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2015
- NameValidation doesn't allow case sensitive duplicates anymore by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2018
- FairPlay & VoiceChat by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/2009
- o number of dto to serverinfO by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2021
- Renable wood fence destruction by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2011
- Give proper transientId to destroyables by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2012
- Rework some destroyables behavior by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2013
- Adapt destroyed effect based on the model by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2014
- Rename actor_file field back to actorDefinition by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2016
- 03-12-Modify_z1_destroyable_to_add_more_destroyable_things by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2017
- Adapt effectId for new destroyables by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2022
- Fire hydrants by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2026
- Disable the destruction of glitched wood fences by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2027
- Add some type safety to commandHandler by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2028
- Move commandHandler to zoneserver by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2029
- Fix an issue while reloading commands by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2035
- Containers respawn command by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2033
- Other Loot timer stuff by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2034
- Other tool cabinet types by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2032
- Add WS as a dependency by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1970
- Implement RCON manager by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1971
- Add typing to positionUpdateType by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2037
- FairPlay / VoiceChat by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/2036
- Release/0.35.0 by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2038
Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.34.0...0.35.0