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Release Infos
Tag : 0.32.3 Released : 4 Mese(s) ago
  • Fixed blackscreen issue on respawn but regular blackscreen can be back.
  • Fixed damaging vehicles in PVE.
  • Added comfort logic.
  • Reverted work on furnace to fix the current issue.
  • Added faster decay on grief plots.
  • Added randomized corwbar & convey durability.
  • Added boots functionality and skins.
  • Added Animal harvesting without melee.
  • Added food poisoning.
  • Disabled snare poi placement.
  • Balanced spawn of items in cabinet which was mostly canned food
  • Fixed helmet durability on certain skins.
  • Removed lootbag collision.
  • Added functionality of world spawned workbenches.
  • Fixed explosive damage and melee/projectilehits damaging armor and helmets in PVE.
  • Fixed a bug with fertilizer efx not showing.

What's Changed

  • Remove circular dependencies in Collecting and Smelting entitiesingentity.ts by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1840
  • Fix explosive damage and melee/projectilehits damaging armor and helmets by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1868
  • Added functionality of world spawned workbenches by @jasonmoonen in https://github.com/QuentinGruber/h1z1-server/pull/1867
  • Removed lootbag collision by @jasonmoonen in https://github.com/QuentinGruber/h1z1-server/pull/1864
  • Fix helmet durability on certain skins + Fix for conveys & add more by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1866
  • Fix bug with fertilizer efx not showing, add type safety stuff for plant class by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1869
  • change bee fx and add bee retaliation hudindicator, damage and fx by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1871
  • Remove a weird hack used on crates creation by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1875
  • Created entities use native arrays by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1876
  • Update Cabinet Cube spawn table by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1877
  • Add Animal harvesting without melee and Add food poisoning by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1821
  • Use utilizeHudTimer for logout by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1879
  • Fix StartTimer packet being sent at every weapon fire by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1880
  • Convey durability, randomize crowbar & convey durability, add boots functionality, skins and boots to default loadout (2016) by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1874
  • Faster decay on grief plots by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1859
  • disable snare poi placement by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1883
  • Fix vehicle that could be destroyed in PVE by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1892
  • Deprecate furnace change by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1881
  • Add comfort logic by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1794
  • Add vehicles damage unit tests for PVP&PVE by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1893
  • Add characters damage unit tests by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1894
  • BlackScreen fix from Avcio by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1890

Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.31.1...0.32.0

What's Changed

  • Revert "Convey durability, randomize crowbar & convey durability, add boots functionality, skins and boots to default loadout (2016)" by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1896

Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.32.0...0.32.1

What's Changed

  • Fix for wrench, car decay, and players shooting cars on PvE by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1902
  • Fix for demo hammer melee on bee box by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1901
  • potential boot speed-up fix, change logic + add other stuff back by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1899
  • Handle unknown HudIndicator by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1904

Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.32.1...0.32.2

What's Changed

  • Lower bumjick poi range by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1908
  • Fix night vision upon bleeding/hud indicator error & type safety by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1910
  • fix timeWrapper crash by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1912
  • Fix containers not receiving entirety of loottable upon respawn by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1907
  • fixed stuck char after respawn by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1914
  • Rework npc reward system by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1909
  • bugfix/allWeaponsRandomDura by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1906

Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.32.2...0.32.3