- Various changes to fair play, should no more kick people for no reason as frequently.
- Fixed some issues with vehicles being spawned too late and close to a player.
- Fixed a bug causing shotgun head shots to deal less damage.
- Fixed a bug that killed players when walking under secured shelters.
- Decreased delay between explosion of neighboring IED's and Cans by 50% (nerf to hammering while being raided)
- Added more places with increased fertilizer spawn chance from crates, mostly campsites like this one.
What's Changed
- fairplay fixes by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1516
- security by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1521
Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.26.0...0.26.1