Release Infos
Tag : 0.23.4 Released : 10 Month(s) ago
  • World saving optimization

  • Base Building: Fixed a bug that made containers inside shacks accessible to people without permissions. Furnaces, BBQ's, campfires have been reworked and should no longer break after some time/server restart. Burning any kind of fuel sets smeltables on fire for 60 seconds. It takes 40 seconds to smelt/cook every item (max 1 in given cycle). Charcoal is only produced out of Wood Logs. Bee Boxes have been added and are functioning along with Dew Collectors and Animal Traps It takes about 20 mins to fill bottle with water/honey or catch a rabbit into trap (time may vary +- 5 min) Bee Boxes produce wax every 12 hours, if there is wax inside another one won't be produced. Bee Boxes that contain wax or honey are surrounded by bees. To do: adding bee hive logic

  • Raiding: Fixed invisible storage containers after destroying shacks, Ethanol deals 50% less damage than IED, Biofuel deals 25%, Vehicle - 10% (yes you can still raid with vehicles) Doors have less durability then other base parts. Wooden Doors, Basic Shacks, will receive significantly bigger damage than their metal counterparts. Keep in mind some constructions like doors have a lower damage radius, so its better use less explosives multiple times closer to it, than all of them at once.

  • Crafting yeast will now give player bundle of 2 items

  • Base Decaying: Foundations/Tampers with nothing inside will be deleted after about 60 min (they mush have a wall, gate or shelter placed on them) Once every 12 hours, every construction will receive damage equal to 1/8 of their maximum health. That makes it disappear if not repaired for 4 days. Hitting center of foundation repairs every construction that belongs to it, hammer durability hit will grow depending on how many constructions it repairs (1 repaired npc = 25 durability)

  • Farming: Fertilizing now works on more than 1 crop, it affects every ground tiller in range of 3 meters

All the issues closed with this PR : https://github.com/QuentinGruber/h1z1-server/milestone/24

What's Changed

  • StructeredClone by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1299
  • Optimization&fixes by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1300
  • routine Optimisation by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1307
  • POI's update by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1308
  • fix /0 by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1312
  • rework/Smeltables&Collectors by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1317
  • Raiding fixes and adjustments, base decaying by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1321
  • Negative item stack fixes / better logging by @Z1Meme in https://github.com/QuentinGruber/h1z1-server/pull/1316
  • Feature/worldDataManagerThreaded by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1306

Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.23.3...0.23.4