Release Infos
Tag : 0.29.2 Released : 7 Month(s) ago
  • Toilets, sinks, and wells can now be used to fill bottles and drink out of (Thanks to @jasonmoonen)
  • Beds and mattresses are now able to be slept on when tired (Thanks to @jasonmoonen)
  • Added ammo box use options for servers that want to spawn ammo boxes (Thanks to @jasonmoonen)
  • Fixed biofuel dealing too much explosive damage to structures
  • Fixed a bug causing shacks, workbenches, and sleeping mats to not be able to be demolished (Unfortunately this only applies to newly placed ones, you'll need to make a ticket if you need an old object removed)
  • Fixed IEDs not showing the "lit" effect when ignited
  • Fixed a bug causing crates not being able to be broken
  • Fixed a rare bug causing some players to appear invisble to others
  • Fixed /unban
  • Fixed player stand "disarmed" replication
  • A few adjustments to packet loss management that should result in a healthier server

  • Reworked explosive damage values, new values are as follows: SHACK / SHELTER / WALL / GATE = 30 IEDS | 80 ETHANOL | ~90 BIOFUEL METAL DOOR = 15 IEDS | 40 ETHANOL | ~45 BIOFUEL WOODEN DOOR = 8 IEDS | 20 ETHANOL | ~23 BIOFUEL BASIC SHACK = 8 IEDS | 20 ETHANOL | ~23 BIOFUEL BASIC SHACK DOOR = 5 IEDS | 12 ETHANOL | ~13 BIOFUEL

What's Changed

  • crates fix by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1684
  • Change type of SpawnedEntities field to a Set by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1685
  • fixed lightweightPC pack error by @Z1Meme in https://github.com/QuentinGruber/h1z1-server/pull/1692
  • Cache static DTO list on server start by @Z1Meme in https://github.com/QuentinGruber/h1z1-server/pull/1690
  • fix issue with customizeDTO by @Z1Meme in https://github.com/QuentinGruber/h1z1-server/pull/1694
  • Fixed world beds + wells / toilets / sinks by @jasonmoonen in https://github.com/QuentinGruber/h1z1-server/pull/1689
  • Ammo box loot action by @jasonmoonen in https://github.com/QuentinGruber/h1z1-server/pull/1666
  • redid explosives system; fixed shack demolition by @Z1Meme in https://github.com/QuentinGruber/h1z1-server/pull/1691
  • PVE by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1686
  • updtDevcontainer by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1698
  • miscAndFixes by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1707

New Contributors

  • @jasonmoonen made their first contribution in https://github.com/QuentinGruber/h1z1-server/pull/1689

Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.29.1...0.29.2