Release Infos
Tag : 0.33.0 Released : 5 Month(s) ago
  • Fixed standing dead zombies
  • Buff Campfire comfort slightly
  • Modified the loot spawn to make it more survival-like
  • Fixed freeplace entities not saving
  • Others small bugfixes

What's Changed

  • Fix for digital camo armor spawning instead of CDN conveys by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1927
  • Honey and honeycomb inside bee boxes by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1934
  • Add saveWorld tests to zoneserver.test by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1936
  • Implement isSoeClientFlooded by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1924
  • Another solution for vehicle positionUpdate circular dep by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1939
  • Modify rnd durability sys by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1940
  • Make /kit items max durabilty by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1941
  • Fix standing dead zombies by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1942
  • fixed fairplay kicks in vehicle by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/1944
  • Add worldDataManagerTests by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1937
  • Add ingameTime fields in config by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1945
  • Remove old logic about npc corpse by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1943
  • Revert "Fix containers not receiving entirety of loottable upon respawn" by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1946
  • Make all unit tests using random ports instead of hardcoded ones by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1949
  • Add some vehicles load for world save unit tests by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1950
  • Update project dependencies by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1953
  • Add constructions to world save unit tests by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1951
  • Spectator vehicle now have a proper transientId by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1947
  • Don't replicate observer movement by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1948
  • Fix for freeplace entities not saving by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1955
  • Buff Campfire comfort slightly by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1956
  • Bandaid vehicle fairplay fix by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1957
  • Fix cringe issue with crcSeed > max_uint8 by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1958
  • release/0.33.0 by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1959

Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.32.3...0.33.0