Release Infos
Tag : 0.34.0 Released : 4 Mese(s) ago
  • Server lag taken into account when calculating players' ping (no more kicks when the server is sufficiently lagged).
  • Skinning Knife durability & damaging.
  • Fixed Barbed wire.
  • Fixed ellohime and neko-chan conveys not showing on feet.
  • Allows vehicle hotwire to be bypassed if any of the passengers have a vehicle key.
  • Added model for vehicle key on drop.
  • Added restricted building ruleset & image to server select screen.
  • Added isNoBuildInPois config variable for building in poi and removed allowPOIPlacement.
  • Fixed Bumjick POI range.
  • Added vpn whitelisting
  • Allow offline characters to be added to a foundation permissions.
  • Fixed critical bugs ( also on 0.33.1 )

What's Changed

  • Fix ellohime and neko-chan conveys not showing on feet by @Nikolassparrow in
  • Fix load construction unit test by @QuentinGruber in
  • Fix some socket related stuff in unit tests by @QuentinGruber in
  • Passenger Vehicle Keys by @Nikolassparrow in
  • Bumjick POI by @Nikolassparrow in
  • Add restricted building rulesets by @Nikolassparrow in
  • Add vpn-whitelist by @QuentinGruber in
  • Make wrench consistent with July 2016 update by @Nikolassparrow in
  • Optimize NpcFoundationPermissionsManagerAddPermission by @Nikolassparrow in
  • Properly calculate ping by @QuentinGruber in
  • Add /dev lag to simulate high load by @QuentinGruber in
  • Remove server lag from ping calculation by @QuentinGruber in
  • Barbed wire changes by @Nikolassparrow in
  • Skinning knife durability & damaging by @Nikolassparrow in
  • Unallow server lag to be negative by @QuentinGruber in
  • Reduce serverLag calculation cpu usage by @QuentinGruber in
  • Make /dev lag ending artificial lag after 20seconds by @QuentinGruber in
  • Release/0.34.0 by @QuentinGruber in

Full Changelog: